Trevor KirchnerMar 20, 20213 min readRelease - v01.1 - Battle RoyaleThe first of 8 planned updates based on the Playtest #2 feedback is complete! This release contains a bunch of improvements to Battles....
Trevor KirchnerMar 3, 20213 min readBlog - Playtest #2 Contest ResultsMarch brings the end of the Playtest #2 Contest of Champions, and with it some winners! The contest had a great turnout, and generated a...
Trevor KirchnerFeb 18, 20212 min readPlaytest #2 - A Contest of ChampionsWith the v0.1.0 release, the next round of playtesting can finally start! This time around we are doing a little contest, where playing...
Trevor KirchnerFeb 18, 20214 min readRelease v0.1.0 - Two Front TeethThis version of the game marks the first major release after the initial round of playtests, and contains new features, improvements, and...
Trevor KirchnerFeb 2, 20212 min readDevlog - January 2021 ReviewJanuary was a very satisfying and productive month of game development! I don't know if it's just the motivation of the new year, or if...
Trevor KirchnerJan 27, 20213 min readRelease v0.0.1 - It's Alive!The very first version of the Merchant of Windvale prototype is finally ready to play! This release contains the first set of ideas ready...
Trevor KirchnerJan 27, 20212 min readBlog - The MissionThis first blog post is dedicated to explaining the mission I'm on with my first game, tentatively titled "The Merchant of Windvale"....